Released January 2019 and developed by solo developer Mark Radocy, vision soft reset🔗 is a cult metroidvania hit praised for its unique time travel mechanics.
As one of two artists on the team, I was tasked with producing many tilesets, backgrounds, enemies, and bosses on a tight budget and timeframe, as well as animating the main character, HUD, and portraits. I used this as an opportunity to learn more about pixel art and animation, practicing new techniques, and taking steps forward in developing as an artist with both efficiency and quality in mind.
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